Difference between revisions of "Software Development Guide"

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It's worth noting that parameters that are specified in the configuration file can also be specified in the command-line if you wish.  The reverse is also true, with some restrictions (e.g. it only makes sense to specify the configuration file and the configuration file path on the command-line).  Finally, modules should be written so that default values are provided for all resources so that the module can be launched without any parameters. Again, the ResourceFinder makes it easy to arrange this.
 
It's worth noting that parameters that are specified in the configuration file can also be specified in the command-line if you wish.  The reverse is also true, with some restrictions (e.g. it only makes sense to specify the configuration file and the configuration file path on the command-line).  Finally, modules should be written so that default values are provided for all resources so that the module can be launched without any parameters. Again, the ResourceFinder makes it easy to arrange this.
 
  
 
Right now, what's important to grasp is that all these configuration issues are implemented by  
 
Right now, what's important to grasp is that all these configuration issues are implemented by  
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The following sections explain the implementation details of each aspect of this configuration.   
 
The following sections explain the implementation details of each aspect of this configuration.   
 
  
 
==== Essential Command-line Parameters ====
 
==== Essential Command-line Parameters ====

Revision as of 08:36, 4 November 2014

Overview

This guide describes two examples of what is involved when developing a YARP-based component that is compliant with the DREAM standards for software engineering.

The first example, protoComponent, implements some very simple image processing and analysis (binary segmentation using a supplied threshold and then count the number of foreground pixels).

The second example, protoComponentGUI, explains how to write a component that implements a simple graphic use interface. In this case, the GUI allows the user to set the threshold with a slider widget and then sends the threshold to protoComponent. It receives some statistics from protoComponent, specifically the number of foreground pixels and the current time, and writes them to a text display. It also receives the binary image from protoComponent and displays it along with the original colour image that it receives from the source that also feeds protoComponent.

Both examples are accompanied by a test application, again adhering to the DREAM standards.

File Organization

As noted in the Mandatory Standards for File Organization, the implementation of a typical DREAM component comprises four files. These are the interface file, two implementation files, and the application file:

  • The interface file is a header file, e.g. protoComponent.h, with the class declarations and method prototype declarations but no method implementations (C++) or the function prototype declarations (C). It also contains the Doxygen documentation comments explaining the purpose and usage of the component (see Mandatory Standards for Internal Documentation).
  • The implementation files contains the source code for the implementation of each class method (C++) or the source code of each function (C). For convenience, the implementation is separated in two files:
  1. protoComponentConfiguration.cpp contains the code that handles the component’s configuration and coordination functionality.
  2. protoComponentComputation.cpp contains the code that handles the component’s computation and communication functionality.
  • The application file, e.g. protoComponentMain.cpp, contains the main() function that instantiates the module object and calls the runModule method to effect the configuration, coordination, computation, and communication for that component.

Therefore, the four protoComponent files are:

protoComponent.h 
protoComponentMain.cpp
protoComponentConfiguration.cpp 
protoComponentComputation.cpp

and the four protoComponentGUI files are:

protoComponentGUI.h 
protoComponentGUIMain.cpp
protoComponentGUIConfiguration.cpp 
protoComponentGUIComputation.cpp

Code Location

All the code for these examples is available in the DREAM software repository. For convenience, you can also review the code here:

Guide Structure

There are five main parts to this guide, in addition to this overview, some focussing on the protoComponent example and others on the protoComponentGUI example.

Component Configuration and Coordination: the RFModule Class

We begin with the functionality associated with configuration and coordination, i.e. with the protoComponentConfiguration.cpp and protoComponent.h files. This functionality revolves around the RFModule class. The protoComponentGUIConfiguration.cpp and protoComponentGUI.h files have essentially the same structure.

Component Computation and Communication: the Thread and RateThread Classes

We then address the functionality associated with computation and communication, i.e. with the protoComponentComputation.cpp and protoComponent.h files. This functionality revolves around the Thread and RateThread classes.

Putting it together: the main() Function

This section deals with the main() function, i.e. with the protoComponentApplication.cpp and protoComponent.h files. It shows how to instantiate the a resource finder object and launch the component.

GUI Component Computation and Communication: the FLTK and guiUtilities Libraries

We now show how you can write your own graphic user interface for the protoComponent component. This will be implemented as a separate stand-along component protoComponentGUI. As noted above, the functionality associated with configuration and coordination, i.e. with the protoComponentGUIConfiguration.cpp and protoComponentGUI.h files, is essentially the same as for the protoComponent example. Again, this functionality revolves around the RFModule class.

Instead, this section addresses the functionality associated with computation and communication, i.e. with the protoComponentGUIComputation.cpp and protoComponent.h files. Again, the functionality revolves around the Thread and RateThread classes but here we explain how to configure the graphic user interface with the FLTK and guiUtilities libraries.

Test Applications

This section describes two test applications.

The first test application shows how to configure and run a simple application to use the protoComponent by connecting it to other components that provide input images and display the output images. This application uses yarpview modules to view the images. The threshold is modified online by sending commands to protoComponent from the command line in a terminal window.

The second test application shows how to configure and run a simple application to use protoComponent and protoComponentGUI together. In this case, the images are displayed in the GUI rather than yarpview displays and the threshold is modified interactively using the GUI controls.

Component Configuration and Coordination: The RFModule Class

The starting point in writing any DREAM component is to develop a sub-class of the yarp::os::RFModule class.

First, we define a sub-class, or derived class, of the yarp::os::RFModule class. The module's variables - and specifically the module's parameters and ports - go in the private data members part and you need to override three methods:

  • bool configure();
  • bool interruptModule();
  • bool close();

We will see later that there are three other methods which can be useful to override:

  • bool respond();
  • double getPeriod();
  • bool updateModule();

In the following, we assume we are writing a module named protoComponent. This module will be implemented as a sub-class yarp::os::RFModule called ProtoComponent (it is a capital P because it is a sub-class). For convenience, the header comments have been removed.

#include <iostream>
#include <string>

#include <yarp/sig/all.h>
#include <yarp/os/all.h>
#include <yarp/os/RFModule.h>
#include <yarp/os/Network.h>
#include <yarp/os/Thread.h>
 
using namespace std;
using namespace yarp::os; 
using namespace yarp::sig;
  
class ProtoComponentThread : public Thread {

private:

   /* class variables */

   bool               debug;
   int                x, y;
   PixelRgb           rgbPixel;
   ImageOf<PixelRgb> *image;
   int               *thresholdValue;   
   VectorOf<int>     *thresholdVector;
   int               numberOfForegroundPixels;

   /* thread parameters: they are pointers so that they refer to the original variables in protoComponent */

   BufferedPort<ImageOf<PixelRgb> > *imagePortIn;
   BufferedPort<VectorOf<int> >     *thresholdPortIn; 
   BufferedPort<ImageOf<PixelRgb> > *imagePortOut; 
   BufferedPort<Bottle>             *statisticsPortOut; 
  

  public:
 
    /* class methods */
 
    ProtoComponentThread(BufferedPort<ImageOf<PixelRgb> > *imageIn, 
                         BufferedPort<VectorOf<int> >     *thresholdIn, 
                         BufferedPort<ImageOf<PixelRgb> > *imageOut,
                         BufferedPort<Bottle>             *statisticsOut, 
                         int *threshold );
    bool threadInit();     
    void threadRelease();
    void run(); 
};


class ProtoComponent:public RFModule {

   /* module parameters */

   string moduleName;
   string imageInputPortName;
   string thresholdInputPortName;
   string imageOutputPortName;
   string statisticsOutputPortName;  
   string handlerPortName;
   string cameraConfigFilename;
   float  fxLeft,  fyLeft;          // focal length
   float  fxRight, fyRight;         // focal length
   float  cxLeft,  cyLeft;          // coordinates of the principal point
   float  cxRight, cyRight;         // coordinates of the principal point
   int    thresholdValue;

   /* class variables */

   BufferedPort<ImageOf<PixelRgb> > imageIn;       // example image input port
   BufferedPort<VectorOf<int> >     thresholdIn;   // example vector input port 
   BufferedPort<ImageOf<PixelRgb> > imageOut;      // example image output port
   BufferedPort<Bottle>             statisticsOut; // example bottle output port
   Port handlerPort;                               // a port to handle interactive messages (also uses bottles)

   /* pointer to a new thread to be created and started in configure() and stopped in close() */

   ProtoComponentThread *protoComponentThread;

public:
  
   bool configure(yarp::os::ResourceFinder &rf); // configure all the module parameters and return true if successful
   bool interruptModule();                       // interrupt, e.g., the ports 
   bool close();                                 // close and shut down the module
   bool respond(const Bottle& command, Bottle& reply);
   double getPeriod(); 
   bool updateModule();
}; 

Here we deal with the various issues of implementing the module, particularly configuration of the component from external parameters and files, and run-time interaction.

The actual work to be done by the component is accomplished by another sub-class of a Thread class. The definition of this sub-class is also included in the interface header file, e.g. protoComponent.h but the implementation is effected in a separate source file, e.g. protoComponentComputation.cpp.

Perhaps the trickiest part of writing the software to implement a component is understanding the way that the RFModule and Thread share the work between them and how they interact. That's exactly what we will explain in to following, once we have covered how the RFModule object handles all the configuration and coordination functionality.

Configuration

By configuration, we mean the ability to specify the way that a given component is used. There are two aspects to this:

  1. how the component is presented (i.e. which particular interfaces are used: the names of ports used, the name of the configuration file, the path to the configuration file, the name of the component, and the name of the robot) and
  2. the component parameters that govern its behaviour (e.g. thresholds, set-points, and data files)

We refer to these collectively as resources. Typically, the configuration file name, the configuration file path (called the context), the component name, and the robot name are specified as command-line parameters, while all the remaining resources, including the names of the ports, are typically specified in the configuration file.

What's important to realize, however, is that all resources are handled the same way using the ResourceFinder which not only greatly simplifies the process of finding the resources but also simplifies the process of parsing them. There is more detail on handling resources in Configuration and resource files.

It's worth noting that parameters that are specified in the configuration file can also be specified in the command-line if you wish. The reverse is also true, with some restrictions (e.g. it only makes sense to specify the configuration file and the configuration file path on the command-line). Finally, modules should be written so that default values are provided for all resources so that the module can be launched without any parameters. Again, the ResourceFinder makes it easy to arrange this.

Right now, what's important to grasp is that all these configuration issues are implemented by

  • preparing the ResourceFinder in the main function by setting the default configuration file and its path,
  • overriding the yarp::os::RFModule::configure() method to parse all the parameters from the command-line and the configuration file.

The following sections explain the implementation details of each aspect of this configuration.

Essential Command-line Parameters

Configuration File

Configuration can be changed by changing configuration files. The configuration file which the component reads can be specified as a command line option.

--from protoComponent.ini

The component should set a default configuration file using yarp::os::ResourceFinder::setDefaultConfigFile("protoComponent.ini"). This should be done in the main() function before running the module.

This is overridden by the --from parameter.

The .ini file should usually be placed in the $DREAM_ROOT/release/components/protoComponent/config sub-directory.

Context

The relative path from $DREAM_ROOT/release to the directory containing the configuration file is specified from the command line by

--context  components/protoComponent/config

The module should set a default context using yarp::os::ResourceFinder::setDefaultContext("components/protoComponent/config"). This should be done in the main() function in protoComponentMain.cpp before launching the component.

This is overridden by the --context parameter.

Module Name and Port Names

You should ensure that it is possible to specify the names of any ports created by a module via configuration. There are two aspects to this: the stem of the port name and the port name itself.

A command-line option of

--name altName

sets the name of the module and will cause the module to use "/altName" as a stem for all port names provided the port names are generated using the yarp::os::RFModule::getName() method. Note that he leading "/" prefix has to be added explicitly to the module name to create the port name.

The module should set a default name (and, hence, a default stem) using yarp::os::RFModule::setName("protoComponent").

This is overridden by the --name parameter but you must check for this parameter and call setName() accordingly, e.g.

string moduleName;
 
moduleName = rf.check("name", 
             Value("protoComponent"), 
             "module name (string)").asString();    

setName(moduleName.c_str());  // do this before processing any port name parameters

The port names should be specified as parameters, typically as key-value pairs in the .ini configuration file, e.g.

imageInputPort    /image:i
imageOutputPort   /image:o

These key-value pairs can also be specified as command-line parameters, viz: --imageInputPort /image:i --imageOutputPort /image:o

The component should set a default port name using the ResourceFinder, e.g using yarp::os::ResourceFinder::check();

For example

string inputPortName  = "/";
       inputPortName += getName(
                        rf.check("imageInputPort",
                        Value("/image:i"),
                        "Input image port (string)").asString()
                        );

will assign to inputPortName the value /altName/image:i if --name altName is specified as a parameter. Otherwise, it would assign /protoComponent/image:i On the other hand, it would assign /protoComponent/altImage:i if the key-value pair myInputPort /altImage:i was specified (either in the .ini file or as a command-line parameter) but not the --name altName

When providing the names of ports as parameter values (whether as a default value in ResourceFinder::check, as a value in the key-value list in the .ini configuration file, or as a command line argument), you always include the leading /.

All this code goes in the configure() method in protoComponentConfiguration.cpp.

Which Parameters Are Parsed Automatically?

Parsing the --from and --context parameters is handled automatically by the RFModule but --name and --robot must be handled explicitly.

As noted above, you would handle the --name parameter by using ResourcFinder::check() to parse it and get the parameter value, then user setName() to set it. You should do this before proceeding to process any port name parameters, otherwise the wrong stem will be used when constructing the port names from the parameter values.

Configuration File Parameters

The configuration file, typically named protoComponent.ini and located in the $DREAM_ROOT/release/components/protoComponent/config directory, contains a key-value list: a list of pairs of keywords (configuration parameter names) and values (configuration parameter values), e.g.

imageInputPort   /altImage:i
imageOutputPort /altImage:o
threshold 9
...

These parameters are parsed using the ResourceFinder within an RFModule object (i.e. by methods inherited by your module such as yarp::os::Searchable::check()).

Typically, key-value pairs specify the parameters and their values that govern the behaviour of the module, as well as the names of the module ports, should you wish to rename them.

Other Configuration Files

Apart from processing the parameters in the configuration file protoComponent.ini, it's often necessary to access configuration data in other files. For example, you might want to read the intrinsic camera parameters from a camera calibration file. Let's assume this configuration file is called cameras.ini and we wish to extract the principal points of the left and right cameras. The coordinates of the principle points, and other intrinsic camera parameters, are generated by the camera calibration module and are stored as a sequence of key-value pairs:

cx 157.858
cy 113.51 

Matters are somewhat complicated by the fact that we need to read two sets of coordinates, one for the left camera and one for the right. Both sets have the same key associated with them so the left and right camera parameters, including the principal point coordinates, are typically listed under different group headings, viz.

[CAMERA_CALIBRATION_RIGHT]
...
cx 157.858
cy 113.51
...
 
[CAMERA_CALIBRATION_LEFT]
...
cx 174.222
cy 141.757
...

So, to read these two pairs of coordinates, we need to

  • find the name of the file (e.g. cameras.ini)
  • locate the file (i.e. get its full path)
  • open the file and read its content
  • find the CAMERA_CALIBRATION_RIGHT and CAMERA_CALIBRATION_LEFT groups
  • read the respective cx and cy key values.

All of this is accomplished straightforwardly with the ResourceFinder and Property classes.

The first step is to get the name of the configuration file. This will typically be one of the key-value pairs in the module configuration file protoComponent.ini, e.g.

cameraConfig cameras.ini

so that it can be read in exactly the same way as the other parameters in the previous section, e.g. using yarp::os::Searchable::check().

The full path can then be determined by the yarp::os::ResourceFinder::findFile() method.

The contents of this file can then be read into a Property object using the yarp:os:Property::fromConfigFile() method.

Locating the required group (e.g. CAMERA_CALIBRATION_LEFT) is accomplished with the yarp: os:Property::findGroup() method.

This method returns a Bottle with the full key-value list under this group. This list can then be searched for the required key and value using the yarp::os::Searchable::check() method, as before.

Please refer to the protoComponent example for further details.

An Example of how to Configure the Module

The following simple module shows how to handle the foregoing configuration issues.


#include <yarp/os/all.h>
#include <yarp/os/RFModule.h>
#include <yarp/os/Network.h>
#include <yarp/os/Thread.h>
#include <yarp/sig/all.h>

using namespace std;
using namespace yarp::os; 
using namespace yarp::sig;

class MyModule:public RFModule
{
   /* module parameters */

   string moduleName;
   string robotName; 
   string robotPortName;  
   string inputPortName;
   string outputPortName;  
   string cameraConfigFilename;
   float  fxLeft,  fyLeft;          // focal length
   float  fxRight, fyRight;         // focal length
   float  cxLeft,  cyLeft;          // coordinates of the principal point
   float  cxRight, cyRight;         // coordinates of the principal point
   int thresholdValue;
   
   /* class variables */

   BufferedPort<ImageOf<PixelRgb> > imageIn;      //example input port
   BufferedPort<ImageOf<PixelRgb> > imageOut;     //example output port

public:
   
   bool configure(yarp::os::ResourceFinder &rf); // configure all the module parameters and return true if successful
   bool interruptModule();                       // interrupt, e.g., the ports 
   bool close();                                 // close and shut down the module
   bool respond(const Bottle& command, Bottle& reply)
   double getPeriod(); 
   bool updateModule();
};


/* 
 * Configure method. Receive a previously initialized
 * resource finder object. Use it to configure your module.
 * If you are migrating from the old Module, this is the 
 *  equivalent of the "open" method.
 */

bool MyModule::configure(yarp::os::ResourceFinder &rf)
{    
   /* Process all parameters from both command-line and .ini file */

   /* get the module name which will form the stem of all module port names */

   moduleName            = rf.check("name", 
                           Value("myModule"), 
                           "module name (string)").asString();

   /*
    * before continuing, set the module name before getting any other parameters, 
    * specifically the port names which are dependent on the module name
    */
   
   setName(moduleName.c_str());

   /* now, get the rest of the parameters */


   /* 
    * get the cameraConfig file and read the required parameter values cx, cy 
    * in both the groups [CAMERA_CALIBRATION_LEFT] and [CAMERA_CALIBRATION_RIGHT]
    */

   cameraConfigFilename  = rf.check("cameraConfig", 
                           Value("robotEyes.ini"), 
                           "camera configuration filename (string)").asString();

   cameraConfigFilename = (rf.findFile(cameraConfigFilename.c_str())).c_str();

   Property cameraProperties;

   if (cameraProperties.fromConfigFile(cameraConfigFilename.c_str()) == false) {
      cout << "myModule: unable to read camera configuration file" << cameraConfigFilename;
      return 0;
   }
   else {
      cxLeft  = (float) cameraProperties.findGroup("CAMERA_CALIBRATION_LEFT").check("cx", Value(160.0), "cx left").asDouble();
      cyLeft  = (float) cameraProperties.findGroup("CAMERA_CALIBRATION_LEFT").check("cy", Value(120.0), "cy left").asDouble();
      cxRight = (float) cameraProperties.findGroup("CAMERA_CALIBRATION_RIGHT").check("cx", Value(160.0), "cx right").asDouble();
      cyRight = (float) cameraProperties.findGroup("CAMERA_CALIBRATION_RIGHT").check("cy", Value(120.0), "cy right").asDouble();
   }

   /* get the name of the input and output ports, automatically prefixing the module name by using getName() */

   inputPortName         = "/";
   inputPortName        += getName(
                           rf.check("myInputPort", 
                           Value("/image:i"),
                           "Input image port (string)").asString()
                           );
   
   outputPortName        = "/";
   outputPortName       += getName(
                           rf.check("myOutputPort", 
                           Value("/image:o"),
                           "Output image port (string)").asString()
                           );

   /* get the threshold value */

   thresholdValue        = rf.check("threshold",
                           Value(8),
                           "Key value (int)").asInt();


   /* do all initialization here */
     
   /* open ports  */ 
       
   if (!imageIn.open(inputPortName.c_str())) {
      cout << getName() << ": unable to open port " << inputPortName << endl;
      return false;  // unable to open; let RFModule know so that it won't run
   }

   if (!imageOut.open(outputPortName.c_str())) {
      cout << getName() << ": unable to open port " << outputPortName << endl;
      return false;  // unable to open; let RFModule know so that it won't run
   }

   return true ;   // let the RFModule know everything went well
                   // so that it will then run the module
}
int main(int argc, char * argv[])
{
   /* initialize yarp network */

   Network yarp;

   /* create your module */

   MyModule myModule; 

   /* prepare and configure the resource finder */

   ResourceFinder rf;
   rf.setVerbose(true);
   rf.setDefaultConfigFile("myModule.ini"); //overridden by --from parameter
   rf.setDefaultContext("myModule/conf");   //overridden by --context parameter
   rf.configure("DREAM_ROOT", argc, argv);
 
   /* run the module: runModule() calls configure first and, if successful, it then runs */

   myModule.runModule(rf);

   return 0;
}

Graceful Shut-down

To achieve clean shutdown, two methods yarp::os::RFModule::interruptModule() and yarp::os::RFModule::close() should be overridden. The interruptModule() method will be called when it is desired that updateModule() finish up. When it has indeed finished, close() will be called. For example:

bool MyModule::interruptModule()
{
   imageIn.interrupt();
   imageOut.interrupt();
   return true;
}
bool MyModule::close()
{
   imageIn.close();
   imageOut.close();
   return true;
}


For yarp::os::RFModule, the method yarp::os::RFModule::updateModule() will be called from the main control thread until it returns false. After that a clean shutdown will be initiated. The period with which it is called is determined by the method yarp::os::RFModule::getPeriod(). Neither method need necessarily be overridden. The default methods provide the required functionality.

/* Called periodically every getPeriod() seconds */

bool MyModule::updateModule()
{
   return true;
}
double MyModule::getPeriod()
{
   /* module periodicity (seconds), called implicitly by myModule */
    
   return 0.1;
}


Note that the updateModule() method is not meant to run code that that implements the algorithm encapsulated in the module. Instead updateModule() is meant to be used as a periodic mechanism to check in on the operation of the thread that implements the module (e.g. gather interim statistics, change parameter settings, etc.). The updateModule() is called periodically by the RFModule object, with the period being determined by the getPeriod() method. Both updateModule() and getPeriod() can be overridden in your implementation of myModule.

Thread-based Implementation

Using Threads to Implement Your Algorithm

For the module to actually do anything, it should start or stop threads using the YARP Thread and RateThread classes. Typically, these threads are started and stopped in the configure and close methods of the RFModule class. If you are writing a control loop or an algorithm that requires precise scheduling we strongly advise that you use the RateThread class.


Just as the starting point in writing a module for the DREAM repository is to develop a sub-class of the yarp::os::RFModule class, the starting point for implementing the algorithm within that module is to develop a sub-class of either Thread or RateThread.


In the following, we will explain how to do it with Thread; it's straightforward to extend this to RateThread (effectively, you provide an argument with the RateThread instantiation specifying the period with which the thread should be spawned, the thread just runs once so that you don't have to check isStopping() to see if the thread should end).


Perhaps one of the best ways of thinking about this is to view it as a two levels of encapsulation, one with RFModule, and another with Thread; the former deals with the configuration of the module and the latter dealing with the execution of the algorithm. The only tricky part is that somehow these two objects have to communicate with one another.


You need to know three things:


  1. The thread is instantiated and started in the configure() method.
  2. The thread is stopped in the close() method.
  3. When the thread is instantiated, you pass the module parameters to it as a set of arguments (for the constructor).


Let's begin with the definition of a thread MyThread (capital M because we are going to create a sub-class) and then turn our attention to how it is used by MyModule.

An Example of how to use the Thread Class

First, we define a sub-class, or derived class, of the yarp::os::Thread class. The algorithm's variables - and specifically the thread's parameters and ports - go in the private data members part and you need to override four methods:


  1. MyThread::MyThread(); // the constructor
  2. bool threadInit(); // initialize variables and return true if successful
  3. void run(); // do the work
  4. void threadRelease(); // close and shut down the thread


There are a number of important points to note.


First, the variables in the myThread class which represent the thread's parameters and port should be pointer types and the constructor parameters should initialize them. In turn, the arguments of the myThread object instantiation in the configure() should be the addresses of (pointers to) the module parameters and ports in the myModule object. In this way, the thread's parameter and port variables are just references to the original module parameters and ports that were initialized in the configure method of the myModule object.


Second, threadInit() returns true if the initialization was successful, otherwise it should return false. This is significant because if it returns false the thread will not subsequently be run.


Third, the run() method is where the algorithm is implemented. Typically, it will run continuously until some stopping condition is met. This stopping condition should include the return value of a call to the yarp::os::Thread::isStopping() method which flags whether or not the thread is to terminate. In turn, the value of yarp::os::Thread::isStopping() is determined by the yarp::os::Thread::stop() method which, as we will see, is called in myModule.close()


The following is an example declaration and definition of the MyThread class.


#include <yarp/os/Thread.h>

using namespace std;
using namespace yarp::os;
  
class MyThread : public Thread
{
private:

   /* class variables */

   int      x, y;
   PixelRgb rgbPixel;
   ImageOf<PixelRgb> *image;
  	    
   /* thread parameters: they are pointers so that they refer to the original variables in myModule */

   BufferedPort<ImageOf<PixelRgb>> *imagePortIn;
   BufferedPort<ImageOf<PixelRgb>> *imagePortOut;   
   int *thresholdValue;     

public:

   /* class methods */

   MyThread(BufferedPort<ImageOf<PixelRgb>> *imageIn,  BufferedPort<ImageOf<PixelRgb>> *imageOut, int *threshold );
   bool threadInit();     
   void threadRelease();
   void run(); 
};
MyThread::MyThread(BufferedPort<ImageOf<PixelRgb>> *imageIn, BufferedPort<ImageOf<PixelRgb>> *imageOut, int *threshold)
{
   imagePortIn    = imageIn;
   imagePortOut   = imageOut;
   thresholdValue = threshold;
}

bool MyThread::threadInit() 
{
   /* initialize variables and create data-structures if needed */

   return true;
}

void MyThread::run(){

   /* 
    * do some work ....
    * for example, convert the input image to a binary image using the threshold provided 
    */ 
   
   unsigned char value;

   while (isStopping() != true) { // the thread continues to run until isStopping() returns true
 
      cout << "myThread: threshold value is " << *thresholdValue << endl;
      
      do {
         image = imagePortIn->read(true);
      } while (image == NULL);
      
      ImageOf<PixelRgb> &binary_image = imagePortOut->prepare();
      binary_image.resize(image->width(),image->height());

      for (x=0; x<image->width(); x++) {
         for (y=0; y<image->height(); y++) {

             rgbPixel = image->safePixel(x,y);

             if (((rgbPixel.r + rgbPixel.g + rgbPixel.b)/3) > *thresholdValue) {
                value = (unsigned char) 255;
             }
             else {
                value = (unsigned char) 0;
             }

             rgbPixel.r = value;
             rgbPixel.g = value;
             rgbPixel.b = value;

             binary_image(x,y) = rgbPixel;
          }
       } 

       imagePortOut->write();
   }
}

void MyThread::threadRelease() 
{
   /* for example, delete dynamically created data-structures */
}

Creating, Starting, and Stopping the Thread

As we said already, the thread is instantiated and started in the configure() method in myModule, the thread is stopped in the close() method, and when the thread is instantiated, you pass the pointers to the module parameters to it as a set of arguments. First, however, we add a new variable to the MyModule class.

/* pointer to a new thread to be created and started in configure() and stopped in close() */

MyThread *myThread;


The following code would then go in the configure() method.


/* create the thread and pass pointers to the module parameters */

myThread = new MyThread(&imageIn, &imageOut, &thresholdValue);

/* now start the thread to do the work */

myThread->start(); // this calls threadInit() and it if returns true, it then calls run()


The following code would go in the close() method.

/* stop the thread */

myThread->stop();

Run-time Interaction

The respond() Method

Often, it is very useful for a user or another module to send commands to control the behaviour of the module, e.g. interactively changing parameter values. The controlGaze2 module is a good example of this type of usage (see also VVV09_Control_Gazers_Group).


We accomplish this functionality for the yarp::os::RFModule by overridding the yarp::os::RFModule::respond() method which can then be configured to receive messages from either a port (typically named /myModule) or the terminal. This is effected by the yarp::os::RFModule::attach(port) and yarp::os::RFModule::attachTerminal() methods, respectively. Attaching both the port and the terminal means that commands from both sources are then handled in the same way.

An Example of how to change module parameters at run-time

In the following example, we handle three commands:

  • help
  • quit
  • set
    • set thr <n> ... set the threshold
(where <n> is an integer number)


Apart from the way that the commands are parsed and the form of the reply, the key thing to note here is the fact that the value of MyModule::thresholdValue is updated. Since myThread references this variable, it too is updated and the updated value is used in the thread.

bool MyModule::respond(const Bottle& command, Bottle& reply) 
{
  string helpMessage =  string(getName().c_str()) + 
                        " commands are: \n" +  
                        "quit \n" + 
                        "set thr <n> ... set the threshold \n" + 
                        "(where <n> is an integer number) \n";

  reply.clear(); 

  if (command.get(0).asString()=="quit") {
       reply.addString("quitting");
       return false;     
   }
   else if (command.get(0).asString()=="help") {
      cout << helpMessage;
      reply.addString("ok");
   }
   else if (command.get(0).asString()=="set") {
      if (command.get(1).asString()=="thr") {
         thresholdValue = command.get(2).asInt(); // set parameter value
         reply.addString("ok");
      }
   }
   return true;
}


However, for any of this to work, we have to set up a port in the first place. We put port declaration in the private data member part of MyModule class

string handlerPortName;
Port handlerPort;      //a port to handle messages 

and open it in the configure() method, viz.

/*
 * attach a port of the same name as the module (prefixed with a /) to the module
 * so that messages received from the port are redirected to the respond method
 */

handlerPortName =  "/";
handlerPortName += getName();         // use getName() rather than a literal 
 
if (!handlerPort.open(handlerPortName.c_str())) {           
   cout << getName() << ": Unable to open port " << handlerPortName << endl;  
   return false;
}

attach(handlerPort);                  // attach to port
 
attachTerminal();                     // attach to terminal

Interrupt it in the interrupt() method, viz.

handlerPort.interrupt();

Close it in the close() method, viz.

handlerPort.close();

Remote Connection

Note that the handlerport can be used not only by other modules but also interactively by a user through the yarp rpc directive, viz.:

yarp rpc /myModule

This opens a connection from a terminal to the port and allows the user to then type in commands and receive replies from the respond() method.


Documentation and Coding Guidelines

Note: This paragraph has been copied in Section 11 of the manual (Guidelines).

RobotCub code follows some fairly strict documentation and coding standards defined in Section III of RobotCub Deliverable 8.2.

For convenience, here are the

Please take the time to read through the three documents.


As we move towards the creation of a release version of the DREAM software, we will begin to enforce a sub-set of these guidelines as mandatory standards. The current set of standards is set out in DREAM Software Standards. Ultimately, all modules to be included in the standard DREAM release version will have to comply with these standards.


The principal documentation for myModule is provided in the full example at the end of this page.

Application Description

DREAM applications, i.e. collections of inter-connected YARP modules, are described in XML and launched using an automatically-generated GUI. Refer to Managing Applications for more details on how to write these application descriptions.

An application description containing an example invocation of the myModule with some command-line parameters is shown below.


<application>

<name>Test myModule</name>

<dependencies>
   <port>/robot/cam/left</port>
</dependencies> 

<module>
   <name>myModule</name>
   <parameters>--threshold 128</parameters>
   <node>dream1</node>
   <tag>myModule</tag>
</module> 

<module>
   <name>yarpview</name>
   <parameters>--name /rgbImage --x 000 --y 0 --synch</parameters>
   <node>dream1</node>
   <tag>left_image</tag>
</module>   

<module>
   <name>yarpview</name>
   <parameters>--name /binaryImage --x 350 --y 0 --synch</parameters>
   <node>dream1</node>
   <tag>right_image</tag>
</module> 

<connection>
  <from>/robot/cam/left</from>
  <to>/myModule/image:i</to>
  <protocol>tcp</protocol>
</connection>

<connection>
  <from>/robot/cam/left</from>
  <to>/rgbImage</to>
  <protocol>tcp</protocol>
</connection> 

<connection>
  <from>/myModule/image:o</from>
  <to>/binaryImage</to>
  <protocol>tcp</protocol>
</connection> 

</application>

To run the application, you simple need to run the XML application description shown in the previous section. To do this, however, you need to have a couple of new things installed:


  • Python (this is used to interpret the DREAM application description programs and launch DREAM applications);
  • the dreamapp pseudo-command for launching the Python application manager. This is no more than a simple invocation of Python to run the application manager and interpret the XML application descripton, viz. python $DREAM_ROOT\app\default\scripts\manager.py %1.


Refer to Prepare your system for running applications for details of how to get these resources .


Do an update on your DREAM repository to make sure you have the icubapp pseudo-command. Alternatively, you can launch the python application manager directly (see below).


Once you have done all this, you are almost ready to run your application. There's just one more thing to be aware of.


You need to start an instance of yarprun --server on the local machine (for a complete explanation see Cluster management). This yarprun is what the node in an XML application description gets mapped to. At present, the standard for creating these yarpruns is for the yarprun argument to be the name of the node identifier in the XML <node></node> field but prefixed by a / to make it explicit that the argument is a port.

So, if you have used, for example, <node>dream1</node> in your <module> description in the XML file, then you would do

PC> yarprun --server /dream1

In general, at present (this may change in the future), you need to do a

PC> yarprun --server /<mc_n>

for each <mc_n> node values specified in the xml file.


These yarprun commands are run on the machine to which that node is mapped. An XML <node> is a logical machine and the yarprun associates it with the physical machine on which it to be instantiated.


You can now launch an application. Simply navigate to the directory where the XML file resides (typically $DREAM_ROOT/app/myModule/scripts) and do

PC> runapp myModule.xml

Alternatively, if you prefer, you can launch the Python application manager directly:

PC> manager.py myModule.xml

assuming that $DREAM_ROOT\app\default\scripts\ is defined in you path and assuming .py files are associated with Python.

In either case, doing this will launch a GUI with which you can then "Run Modules" and "Connect" the ports by clicking on the appropriate buttons.


NB: turn off your firewall before launching the application.

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